Devlog #4 - Timelapse #3
Yurei » Devlog
Mostly working on item use and integrating some of the art (finally). I usually only have time during the weekends so progress has been slow. Thankfully I found a new artist now and that should speed up the art iteration. Once that moves a long I'll feel more confident in releasing a demo.
Please stay tuned for more info on Yurei!
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Yurei
Yurei is a top-down, arena-style slasher game. Slash, dodge, and eliminate those that stand on your path for revenge.
Status | In development |
Author | Bright Flask |
Genre | Action |
Tags | Arcade, Difficult, Fast-Paced, Hack and Slash, Swords, Top-Down |
Languages | English, Japanese, Portuguese (Brazil) |
More posts
- Overhauled Forest Area and Refining Boss Behavior (Devlog #39)26 days ago
- I wish I organized myself like this before...! (Devlog #38)47 days ago
- Devlog#37 - Reminiscing 202368 days ago
- Devlog #36 - Steam Wishlist Trailer, All bugs squashed, Database Reworked!Dec 04, 2023
- Devlog #35 - Steam Page Launches!Nov 05, 2023
- Devlog #34 - All Cave Stages Balanced, New Popups, and New Player Facing Indicat...Oct 06, 2023
- Devlog #33 Constraining the camera, Milestone approach, and Textmesh Pro! Plus...Sep 03, 2023
- Devlog #32 - Cutscenes and All Audio Hooked Up!Jul 08, 2023
- Devlog #31 - Localizing Strings and Improving StagesJun 04, 2023
- Devlog #30 - New Dash Attacks and First Publishers SubmissionMay 08, 2023
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