Devlog #1 - The Ghost Samurai
Yurei » Devlog
So, I've been working on this game for a couple of months. It's starting to shape up and art will come in soon. If you like Samurais and top-down action game, be sure to check it out here or on Twitter. I'll be updating both regularly, showing how the game is shaping up.
For this first devlog here, I'm adding this timelapse made today. It's around 3hours-ish of work in 30 seconds. Mostly code cleanup and fixes to the arrow.
See ya next time :)
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Yurei
Yurei is a top-down, arena-style slasher game. Slash, dodge, and eliminate those that stand on your path for revenge.
Status | In development |
Author | Bright Flask |
Genre | Action |
Tags | Arcade, Difficult, Fast-Paced, Hack and Slash, Swords, Top-Down |
Languages | English, Japanese, Portuguese (Brazil) |
More posts
- Stage Designer Tool and Castle Stages Improved (Devlog #40)13 days ago
- Overhauled Forest Area and Refining Boss Behavior (Devlog #39)48 days ago
- I wish I organized myself like this before...! (Devlog #38)69 days ago
- Devlog#37 - Reminiscing 202390 days ago
- Devlog #36 - Steam Wishlist Trailer, All bugs squashed, Database Reworked!Dec 04, 2023
- Devlog #35 - Steam Page Launches!Nov 05, 2023
- Devlog #34 - All Cave Stages Balanced, New Popups, and New Player Facing Indicat...Oct 06, 2023
- Devlog #33 Constraining the camera, Milestone approach, and Textmesh Pro! Plus...Sep 03, 2023
- Devlog #32 - Cutscenes and All Audio Hooked Up!Jul 08, 2023
- Devlog #31 - Localizing Strings and Improving StagesJun 04, 2023
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